﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace KamRemakeRemake.GameObjects.UnitObjects.Units.BattleUnits
{
    public interface IBattleUnit
    {
        float AttackPower { get; set; }
        float DefencePower { get; set; }
        float Armor { get; set; }
        bool Ranged { get; set; }

        void Attack(Unit unit);
    }
}
